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Go read this: Polygon’s oral history of Final Fantasy VII



This week, Sq. Enix is releasing Closing Fantasy VII Remake — an entire retelling of the sequence’ most iconic recreation. The primary episode, set in Midgar, blows out the world launched in 1997; its big, thrilling take makes the unique recreation really feel like a top level view for what the builders initially envisioned.

In 2017, our sister website, Polygon, revealed the definitive story of Closing Fantasy VII’s creation: an oral history that includes interviews with greater than 30 of the sport’s authentic builders, together with Hironobu Sakaguchi, Yoshinori Kitase, Tetsuya Nomura, Nobuo Uematsu, and Yoshitaka Amano.

Sandwiched between the dialogue of Sq.’s internal workings on the time are tales concerning the recreation’s authentic plot — set in New York, the place the heroes have been pursued by a personality referred to as Detective Joe — the sequence’ soar from Nintendo to Sony, and the choice to remake the entire thing. Nomura has a perfection streak that makes him obsess over character eyes; Sakaguchi earned himself the nickname “The King” amongst his friends.

The oral historical past is an ideal appetizer forward of the sport’s April 10th PS4 launch. Polygon revealed its story whereas Closing Fantasy VII Remake was nonetheless in growth, but it surely presents a take a look at how the sport got here to be. For Kitase and Nomura, it was an opportunity to reunite on a venture.

“For the individuals concerned in making Closing Fantasy 7, I’m positive it holds a particular place of their coronary heart,” Nomura mentioned. “It was such a revolutionary title, and individuals who performed it thought it was such an enormous turning level for the Closing Fantasy franchise … there’s something particular for me about going again to that recreation now.”

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